Microstudio Entity Class Template
A downloadable asset pack
This is a simple entity class template for Microstudio. I'm not affiliated with them whatsoever, I just love their engine for small projects :).
Hey mister, what the heck is that?
This is basically the class I use (and unfortunately rewrite way too many times when starting new projects) to kickstart my player, enemy, and other entity objects. (If you don't know what I'm talking about and you'd like to learn more about OOP (object-oriented programming), there are a lot of great tutorials online.)
Why is this necessary?
Technically, it isn't. This just helps me to keep my projects tidy, and you might find this helps you as well, especially when getting up and running. Sometimes it's easy to forget what basic stats your character might need for simple physics, so this has fields for pretty much all of the basic elements to bring your character to life.
Why I dig tools like this, even for myself
The #1 'enemy' I dealt with in my projects in the past was keeping things tidy, so, seeing the amount of frustration people go through while passing sloppy code back and forth, I figured I'd make something a little more detailed than your average template / example. Plus, it's actually usable :).
If you like projects like these, I'd be more than happy to share even more complex ones as I make them, so let me know if you find them to be useful. This is a new territory for the ol' Glitch Labs, so I'm more than happy to explore this avenue quite a bit going forward. Happy game-making!
Published | 1 day ago |
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Glitch Labs |
Tags | boilerplate, development, gamedev, microstudio, Open Source, programming, Project template, Tutorial |
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